EA has announced more layoffs, raising fresh concerns about the company's future and what it could mean for upcoming games like skate.
While the exact number of employees affected has not been shared, reports say this is the third round of job cuts at EA this year, arriving as the company's reported sale to Saudi Arabia's Public Investment Fund gets closer.
According to reports, employees working in recruitment, customer support, trust and safety, and IT have lost their jobs.
Several former workers also confirmed their departures through social media posts. Many of them had been working remotely from different parts of the United States and other countries.
Although there is no indication that the skate. development team has been directly affected, news like this naturally catches the attention of both gamers and skateboarders.
Creating a modern video game depends on far more than programmers and artists. Recruiting talent, supporting staff, and maintaining internal systems all help studios continue developing games without unnecessary delays.
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For many skateboarders, skate. remains one of the most anticipated releases in gaming. Fans have waited years for EA to bring the franchise back, and expectations remain high.
The development team has continued running playtests and collecting community feedback, giving players hope that the final game will capture the freedom and creativity that made earlier entries so enjoyable.
At the same time, EA continues investing heavily in artificial intelligence.
Chief Executive Andrew Wilson previously said AI sits at the center of the company's future plans, with more than 100 AI related projects under development.
Company executives believe these tools can help development teams work more efficiently and create new ideas, although many people across the gaming industry remain concerned about how AI could affect long term employment.
That discussion goes beyond EA.
Many publishers are looking for ways to lower costs while continuing to develop larger games. Some players welcome new technology if it helps improve gameplay, while others believe experienced developers should remain the heart of every project.
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For the skateboarding community, the biggest priority is simple. Players want skate. to feel authentic.
Good controls, realistic physics, creative park building, and fun online sessions matter far more than corporate headlines. Gamers want a title that feels rewarding every time they land a trick or film a line with friends.
The reported sale of EA to Saudi Arabia's Public Investment Fund also remains under close attention.
If regulators approve the deal, the fund would own more than 93 percent of the company. The acquisition is still waiting for final approval in Europe, and until that process is complete, questions about EA's future will continue.
No one knows if new ownership would affect games such as skate. in the long run. There have been no announcements suggesting changes to development, release plans, or post launch support.
Even so, any large business transition often leads fans to wonder how future decisions could shape upcoming titles.
Skateboarding games have enjoyed a steady return over the last several years thanks to titles like Session and Skater XL, proving there is still a dedicated audience looking for realistic skating experiences.
That is one reason why so many people continue following every update surrounding skate.
